01 · Owned performance system
Preflight
A performance launcher for heavily modded Starsector. It prepares deterministic work before launch and intercepts only runtime seams whose source, class-loader, and bytecode contracts are known.
What changed
- Recorded a 15.88s fresh-warm launch on the reviewed 83-mod profile; a fresh same-cohort release benchmark remains the public-delta gate.
- Kept 42/42 transformed-class cache hits and 15,469 prepared texture and pixel-conversion hits active on that run.
- Built fail-open runtime adapters, launch instrumentation, persistent prepared artifacts, desktop packaging, and rollback-aware update work around a game and mod ecosystem we do not control.